
Digital Classics in the Classroom
Books and articles about teaching and learning about the ancient world using digital resources, online teaching etc
​
Steven Hunt bears no responsibility for the content or advice given in them.
​
Articles, books, blogs and podcasts about digital Classics Education
​
General​
​
-
Aurora, F. (2025). New Technologies for Teaching and Learning Ancient Greek and Latin. In LaMonica, C. and Foka, A. (eds). Evolving Perspectives on Digital Classics. London: Routledge.​
-
Canfarotta D, and Pipitone M. (2025). Teaching Latin and Greek with a student-created video game: a case study from an Italian classical high school. Journal of Classics Teaching.​​
-
Hunt, S. (2022) The future: is it digital?. In Teaching Latin: Contexts, Theories, Practices. London: Bloomsbury Academic, pp. 191–212​
-
Natoli, B. and Hunt, S. (2019). Teaching Classics with Technology. London: Bloomsbury.
​
AI
-
AI & Antiquity Journal: AI & Antiquity
-
Abbondanza, C. (2024). Generative AI for teaching Latin and Greek in high school. In Proceedings of the Second International Workshop on Artificial Intelligence Systems in Education, Co-Located with the 23rd International Conference of the Italian Association for Artificial Intelligence (AIxIA 2024), Bolzano, Italy, 25–28 November 2024; CEUR Workshop Proceedings.
-
Baker, C. (2023). Homeric Hallucinations: Can AI Write Classics Essays? Antigone Journal.
-
Centre for Universal Education at Brookings.A New Direction For Students In An AI World: Prosper, Prepare, Protect.Burns, M., Winthrop, R., Luther, N., Venetis, E. and Karim, R. (2026).
-
Burns, P. (2023). [Blog] How Much Latin Does ChatGPT “Know”? SCS.
-
Burns, P. (2024) "(Re)Active Latin: Computational Chat as Future Colloquia," New England Classical Journal: Vol. 51 : Iss. 1 , 1-18.
-
Cabezas Guzmán, G. and Rovira Marcelino, A. (2025). Tecnologías emergentes aplicadas a la enseñanza de la Historia Antigua: una propuesta metodológica basada en IA generativa y modelos 3D. AI & Antiquity: Journal of Teaching and Technology in Ancient Studies.
-
Cobb PJ. (2023). Large Language Models and Generative AI, Oh My!: Archaeology in the Time of ChatGPT, Midjourney, and Beyond. Advances in Archaeological Practice.11(3):363-369.
-
The Classical Review. 75(1):7-22.GREEK, LATIN AND AUGMENTED INTELLIGENCE: THE OTHER AICrane G, Babeu A, Shamsian F. (2025).
-
Díaz-Sánchez C, Chapinal-Heras D. (2023). Use of Open Access AI in teaching classical antiquity. A methodological proposal. Journal of Classics Teaching. Published online1-5.
-
Dornburg A, and Davin KJ. (2025). ChatGPT in foreign language lesson plan creation: Trends, variability, and historical biases. ReCALL. 37(3):332-347.
-
Growcoot, M. (2025). Ancient History Professor Creates Period-Correct AI Image Generator. PetaPixel.
-
Heredia Chimeno C. (2026) Flipped learning and AI-supported itineraries for neurodivergent learners: a case study in ancient history. Journal of Classics Teaching.
-
Hunt, S. (2025). Like it or not, AI is becoming part of school life. CUCD Bulletin 54.
-
King's Institute for Artificial Intelligence. (2026) [YouTube video] Ancient Texts, Modern Tools: How AI Can Transform the Study of Classical Languages.
-
Magnani M, Clindaniel J. (2023). Artificial Intelligence and Archaeological Illustration. Advances in Archaeological Practice. 11(4):452-460.
-
Marco, N. and Stylianides, A. (2025) [Blog] ChatGPT Stumbles Through Ancient Greek Math Like a Confused Student. Science Blog.
-
Marturano, M. (2025). On Generative AI and Education. The Classical Outlook, 100, 3, 132-135.
-
Moeed, A. (2026). [Newspaper report] AI Transforms 50 Iconic Roman Figures into Modern-Day People. Greek Reporter.
-
Morley, N. (2024). Generative AI and Classical Studies. CUCD Bulletin 53.
-
Morrice A, Deering S, Kemsley A, Judge S. (2025). Making use of AI in the Classics classroom. Journal of Classics Teaching. 26(52):142-150.
-
Nørtoft M, Hofmann D, Iversen R. (2026). Gamifying the Past: Embodied LLMs in DIY Archaeological Video Games. Advances in Archaeological Practice. 2025;13(4):613-629. doi:10.1017/aap.2025.10106
-
Peddar D. (2025). Utilising Generative AI in the Classics classroom. Journal of Classics Teaching.
-
Pegrum M. (2025). From revolution to evolution: What generative AI really means for language learning. Language Teaching. Published online :1-17.
-
Perlow S. (2024). Generative Theories, Pretrained Responses: Large AI Models and the Humanities. PMLA/Publications of the Modern Language Association of America. 139(3):548-552.
-
Ross, E. and Baines, J. (2025). Navigating the Fog: The Effectiveness of Personalised Conversational GenAI Models for Supporting Ancient Language Learning. AI and Antiquity, 1, 1, 35-52.
-
Journal of Classics Teaching. 24(48):143-161.A New Frontier: AI and Ancient Language PedagogyRoss, E. A. S. (2023).
-
ChatGPT: a conversational language study toolRoss, E. [Blog}
-
Digital Tools for Learning Ancient Greek and Latin and Guiding Phrases for Using Generative AI in Ancient Language Study. Ross, E. A. S. , Baines, J., Hunter, J., McRitchie Pratt, F.. and Patel, N. (2024).
-
Ross EAS. and Baines J. (2023) Treading water: new data on the impact of AI ethics information sessions in classics and ancient language pedagogy. Journal of Classics Teaching.
-
Ross, E. (2025). [Blog] Hellenistic Central Asia through the Eyes of GenAI – Part 3: Deep Research.
-
Vidal Lorenzo, C. Horcajada Campos, P., López-Bertran, M., Vázquez de Ágredos Pascual, M. L., Feliu Beltrán, N., Parpal Cabanes, E. and García López de Andújar, V. (2025). Inteligencia Artificial y representaciones del pasado: estrategias docentes para visibilizar la diversidad de género y sexual en las culturas antiguas. AI & Antiquity, Vol. 1, Issue 1.
-
Wegerif, R. (2023). [Blog] Will ChatGPT turn education back to Socrates?
-
Wulgaert, R. (2023). Ithaca AI Meets Ancient Greek: - Muses and Robots in the Classroom. Teaching History Journal / online.
-
Yue, E. (n.d.). [Blog}. Greek and Latin Speech Engines.
​
VR
​​​
-
BBC and Open University (2024). Pompeii. The new dig. Interactive guided tour of Pompeii.
-
Bozia, E. (2018). Reviving Classical Drama: virtual reality and experiential learning in a traditional classroom. Digital Humanities Quarterly, 12, 3.
-
Cole, R. (2023). [Blog] VR, Games, & Storytelling Panel – ‘Platform Cultures’. Bristol Digital Games Lab.
-
Cole, R. (2025) Immersivity in 'Virtual Antiquity' Bloomsbury.
-
Johnson, T. (2024). Ten minute trips: a case study examining student perceptions of the value of virtual reality in A-level Classical Civilisation. Journal of Classics Teaching.
-
Melbourne University (2026). Teaching Dante’s Inferno with virtual reality.
-
Pompeii in your hand. (2025) A new way to experience Pompeii [in Italian and English] Interactive tours of 3 domus-type houses.
-
Puddu, S. (2025). Secret Siracusa, a journey through art and history: Caravaggio and the Greek theater in virtual reality.
-
San Clemente Basilica Virtual Reality Tour.
-
ThingLink [blog] with Licia Landi: ThingLink Spotlight! Lighting Up Immersive Learning with Licia Landi.
-
Virtual Reality Oracle Project.
​​​
Photogrammetry
​
-
Current Archaeology (2024). UCL creates 3D digital model of Welwyn Roman Baths.
​​
​
​​
​
​​
​